fix "multiple mods in the same attack weren't themed correctly"
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@@ -40,10 +40,12 @@ void ActiveAttackList::Update( float fDelta )
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CString sMods = attack.sModifier;
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CString sMods = attack.sModifier;
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CStringArray asMods;
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CStringArray asMods;
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split( sMods, ", ", asMods );
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split( sMods, ",", asMods );
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for( unsigned j=0; j<asMods.size(); j++ )
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for( unsigned j=0; j<asMods.size(); j++ )
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{
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{
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CString& sMod = asMods[j];
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CString& sMod = asMods[j];
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TrimLeft( sMod );
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TrimRight( sMod );
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sMod = PlayerOptions::ThemeMod( sMod );
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sMod = PlayerOptions::ThemeMod( sMod );
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