fix "multiple mods in the same attack weren't themed correctly"
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@@ -44,6 +44,8 @@ void ActiveAttackList::Update( float fDelta )
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for( unsigned j=0; j<asMods.size(); j++ )
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for( unsigned j=0; j<asMods.size(); j++ )
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{
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{
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CString& sMod = asMods[j];
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CString& sMod = asMods[j];
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TrimLeft( sMod );
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TrimRight( sMod );
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sMod = PlayerOptions::ThemeMod( sMod );
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sMod = PlayerOptions::ThemeMod( sMod );
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