add pref ConstantUpdateDeltaSeconds

This commit is contained in:
Chris Danford
2004-07-28 16:04:19 +00:00
parent 5c14019f77
commit 9da7a69cb1
3 changed files with 10 additions and 0 deletions
+4
View File
@@ -202,6 +202,10 @@ public:
int m_iMaxHighScoresPerListForPlayer;
bool m_bCelShadeModels;
/* experimental: force a specific update rate. This prevents big
* animation jumps on frame skips. */
float m_fConstantUpdateDeltaSeconds; // 0 to disable
// Number of seconds it takes for a button on the controller to release
// after pressed.
float m_fPadStickSeconds;