Use RageSoundDriver_QT. RageSoundDriver_QT1 has been removed.
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@@ -78,9 +78,6 @@ RageSoundDriver *MakeRageSoundDriver(CString drivers)
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#endif
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#endif
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#ifdef RAGE_SOUND_QT
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#ifdef RAGE_SOUND_QT
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if(!DriversToTry[i].CompareNoCase("QT")) ret = new RageSound_QT;
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if(!DriversToTry[i].CompareNoCase("QT")) ret = new RageSound_QT;
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#endif
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#ifdef RAGE_SOUND_QT1
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if(!DriversToTry[i].CompareNoCase("QT1")) ret = new RageSound_QT1;
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#endif
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#endif
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if(!DriversToTry[i].CompareNoCase("Null")) ret = new RageSound_Null;
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if(!DriversToTry[i].CompareNoCase("Null")) ret = new RageSound_Null;
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if( !ret )
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if( !ret )
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@@ -26,7 +26,7 @@ RageSoundDriver *MakeRageSoundDriver(CString drivers);
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#if defined(LINUX)
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#if defined(LINUX)
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#define DEFAULT_SOUND_DRIVER_LIST "ALSA9,OSS,Null"
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#define DEFAULT_SOUND_DRIVER_LIST "ALSA9,OSS,Null"
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#elif defined(DARWIN)
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#elif defined(DARWIN)
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#define DEFAULT_SOUND_DRIVER_LIST "QT,QT1,Null"
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#define DEFAULT_SOUND_DRIVER_LIST "QT"
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#elif defined(_WINDOWS)
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#elif defined(_WINDOWS)
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#define DEFAULT_SOUND_DRIVER_LIST "DirectSound,DirectSound-sw,WaveOut"
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#define DEFAULT_SOUND_DRIVER_LIST "DirectSound,DirectSound-sw,WaveOut"
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#elif defined(_XBOX)
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#elif defined(_XBOX)
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@@ -10,11 +10,9 @@
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*
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*
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*/
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*/
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#include "Sound/RageSoundDriver_QT1.h"
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#include "Sound/RageSoundDriver_QT.h"
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#include "Sound/RageSoundDriver_QT.h"
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#include "LoadingWindow/LoadingWindow_Cocoa.h"
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#include "LoadingWindow/LoadingWindow_Cocoa.h"
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#include "ErrorDialog/ErrorDialog_darwin.h"
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#include "ErrorDialog/ErrorDialog_darwin.h"
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#include "ArchHooks/ArchHooks_darwin.h"
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#include "ArchHooks/ArchHooks_darwin.h"
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#endif
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#endif
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