no need to template Luna specializations
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@@ -504,8 +504,7 @@ void UnlockManager::GetStepsUnlockedByCode( vector<Song *> &apSongsOut, vector<D
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#include "LuaBinding.h"
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template<class T>
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class LunaUnlockManager: public Luna<T>
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class LunaUnlockManager: public Luna<UnlockManager>
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{
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public:
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LunaUnlockManager() { LUA->Register( Register ); }
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