no need to template Luna specializations

This commit is contained in:
Glenn Maynard
2005-06-20 05:02:03 +00:00
parent 06db18cd37
commit 9d7f835609
32 changed files with 39 additions and 66 deletions
+1 -2
View File
@@ -925,8 +925,7 @@ void Sprite::SetPlaybackRate( float f ) { GetTexture()->SetPlaybackRate(f); }
// lua start
#include "LuaBinding.h"
template<class T>
class LunaSprite : public Luna<T>
class LunaSprite: public Luna<Sprite>
{
public:
LunaSprite() { LUA->Register( Register ); }