no need to template Luna specializations
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@@ -76,8 +76,7 @@ void HelpDisplay::Update( float fDeltaTime )
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#include "LuaBinding.h"
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template<class T>
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class LunaHelpDisplay : public Luna<T>
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class LunaHelpDisplay: public Luna<HelpDisplay>
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{
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public:
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LunaHelpDisplay() { LUA->Register( Register ); }
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