Fixed logic mistake in PlayersCanJoin.
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+2
-2
@@ -1443,9 +1443,9 @@ bool GameState::PlayersCanJoin() const
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{
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return true;
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}
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if(GetCurrentStyle(PLAYER_INVALID) != NULL)
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if(GetCurrentStyle(PLAYER_INVALID) == NULL)
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{
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return false; // selecting a style finalizes the players
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return true; // selecting a style finalizes the players
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}
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if( ALLOW_LATE_JOIN.IsLoaded() && ALLOW_LATE_JOIN )
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{
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