fix radar values don't get recalculated after changing steps in editor
fix radar values shown for edits if copied from official steps
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@@ -1812,10 +1812,12 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, const vector<int> &iAns
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m_CurrentAction = c;
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// copy edit into current Steps
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Song* pSong = GAMESTATE->m_pCurSong;
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Steps* pSteps = GAMESTATE->m_pCurSteps[PLAYER_1];
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ASSERT( pSteps );
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pSteps->SetNoteData( m_NoteDataEdit );
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pSteps->CalculateRadarValues( pSong->m_fMusicLengthSeconds );
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if( HOME_EDIT_MODE )
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{
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