Add @briefs to the Luna classes.
Yeah...there was a lot. */
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@@ -43,6 +43,8 @@ bool TrailEntry::ContainsTransformOrTurn() const
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// lua start
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#include "LuaBinding.h"
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/** @brief Allow Lua to have access to the TrailEntry. */
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class LunaTrailEntry: public Luna<TrailEntry>
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{
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public:
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@@ -222,6 +224,7 @@ bool Trail::ContainsSong( const Song *pSong ) const
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// lua start
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#include "LuaBinding.h"
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/** @brief Allow Lua to have access to the Trail. */
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class LunaTrail: public Luna<Trail>
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{
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public:
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