Add @briefs to the Luna classes.
Yeah...there was a lot. */
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@@ -345,6 +345,7 @@ void StatsManager::GetStepsInUse( set<Steps*> &apInUseOut ) const
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// lua start
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#include "LuaBinding.h"
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/** @brief Allow Lua to have access to the StatsManager. */
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class LunaStatsManager: public Luna<StatsManager>
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{
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public:
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