Add @briefs to the Luna classes.

Yeah...there was a lot. */
This commit is contained in:
Jason Felds
2011-02-19 12:26:18 -05:00
parent 1a1ff7d701
commit 9d13036e08
91 changed files with 102 additions and 3 deletions
+1
View File
@@ -75,6 +75,7 @@ void RageTextureRenderTarget::FinishRenderingTo()
// lua start
#include "LuaBinding.h"
/** @brief Allow Lua to have access to the RageTextureRenderTarget. */
class LunaRageTextureRenderTarget: public Luna<RageTextureRenderTarget>
{
public: