Add @briefs to the Luna classes.

Yeah...there was a lot. */
This commit is contained in:
Jason Felds
2011-02-19 12:26:18 -05:00
parent 1a1ff7d701
commit 9d13036e08
91 changed files with 102 additions and 3 deletions
+2
View File
@@ -994,6 +994,8 @@ void RageCompiledGeometry::Set( const vector<msMesh> &vMeshes, bool bNeedsNormal
// lua start
#include "LuaBinding.h"
/** @brief Allow Lua to have access to the RageDisplay. */
class LunaRageDisplay: public Luna<RageDisplay>
{
public: