Add @briefs to the Luna classes.
Yeah...there was a lot. */
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@@ -42,6 +42,7 @@ const Game::PerButtonInfo *Game::GetPerButtonInfo( GameButton gb ) const
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// lua start
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#include "LuaBinding.h"
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/** @brief Allow Lua to have access to the Game. */
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class LunaGame: public Luna<Game>
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{
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public:
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