remove code to play cancel sound and put the cancel sound in the transition

This commit is contained in:
Chris Danford
2005-03-20 08:23:08 +00:00
parent 50e7492e93
commit 9cfa779956
9 changed files with 3 additions and 17 deletions
-1
View File
@@ -155,7 +155,6 @@ void ScreenStage::MenuBack( PlayerNumber pn )
this->ClearMessageQueue();
m_Cancel.StartTransitioning( SM_GoToPrevScreen );
SCREENMAN->PlayCancelSound();
/* If a Back is buffered while we're prepping the screen (very common), we'll
* get it right after the prep finishes. However, the next update will contain