From 9cf2592a3282169db02e946d86cb5364bdd74a54 Mon Sep 17 00:00:00 2001 From: AJ Kelly Date: Sat, 1 Oct 2011 22:59:01 -0500 Subject: [PATCH] fix up some include paths. --- src/ActorUtil.h | 2 +- src/AttackDisplay.h | 2 +- src/AutoActor.cpp | 2 +- src/BGAnimation.h | 2 +- src/BGAnimationLayer.h | 2 +- src/Background.h | 2 +- src/BeginnerHelper.h | 2 +- src/BitmapText.h | 2 +- src/CombinedLifeMeter.h | 2 +- src/ComboGraph.h | 2 +- src/ControllerStateDisplay.h | 2 +- src/CourseContentsList.h | 2 +- src/DancingCharacters.h | 2 +- src/DifficultyList.h | 2 +- src/DualScrollBar.h | 2 +- src/DynamicActorScroller.h | 2 +- src/EditMenu.h | 2 +- src/FadingBanner.h | 2 +- src/Foreground.h | 2 +- src/GameState.cpp | 2 +- src/GhostArrowRow.h | 2 +- src/GradeDisplay.h | 2 +- src/GraphDisplay.h | 2 +- src/GrooveRadar.h | 2 +- src/HoldJudgment.h | 2 +- src/Inventory.h | 2 +- src/LifeMeter.h | 2 +- src/LightsManager.cpp | 2 +- src/LuaExpressionTransform.h | 2 +- src/LyricDisplay.h | 2 +- src/MemoryCardDisplay.h | 2 +- src/MenuTimer.h | 2 +- src/MeterDisplay.h | 2 +- src/ModIcon.h | 2 +- src/ModIconRow.h | 2 +- src/Model.h | 2 +- src/MusicWheelItem.h | 2 +- src/NoteField.h | 2 +- src/NoteSkinManager.h | 2 +- src/OptionRow.h | 2 +- src/OptionsCursor.h | 2 +- src/PaneDisplay.h | 2 +- src/PercentageDisplay.h | 2 +- src/Player.h | 2 +- src/ReceptorArrow.h | 2 +- src/ReceptorArrowRow.h | 2 +- src/RoomInfoDisplay.h | 2 +- src/ScoreDisplay.h | 2 +- src/Screen.h | 2 +- src/ScreenMapControllers.h | 2 +- src/ScreenMapControllers2.h | 2 +- src/ScreenNetSelectBase.cpp | 2 +- src/ScreenSelectMaster.h | 2 +- src/ScrollBar.h | 2 +- src/SnapDisplay.h | 2 +- src/Sprite.h | 2 +- src/StepMania-net2008.vcproj | 8 ++++---- src/StepsDisplay.h | 2 +- src/StreamDisplay.h | 2 +- src/TextBanner.h | 2 +- src/Transition.h | 2 +- src/WheelBase.h | 2 +- src/WheelItemBase.h | 2 +- src/WorkoutGraph.h | 2 +- 64 files changed, 67 insertions(+), 67 deletions(-) diff --git a/src/ActorUtil.h b/src/ActorUtil.h index 1be071be39..96d0a62d0d 100644 --- a/src/ActorUtil.h +++ b/src/ActorUtil.h @@ -1,7 +1,7 @@ #ifndef ActorUtil_H #define ActorUtil_H -#include "Actor.h" +#include "Actors\Actor.h" #include "RageTexture.h" class XNode; diff --git a/src/AttackDisplay.h b/src/AttackDisplay.h index 5e4dccf3d3..ac3bb9b652 100644 --- a/src/AttackDisplay.h +++ b/src/AttackDisplay.h @@ -1,7 +1,7 @@ #ifndef AttackDisplay_H #define AttackDisplay_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "Sprite.h" #include "GameConstantsAndTypes.h" // for TapNoteScore #include "RageTexturePreloader.h" diff --git a/src/AutoActor.cpp b/src/AutoActor.cpp index 26fdb4757f..7715cefde2 100644 --- a/src/AutoActor.cpp +++ b/src/AutoActor.cpp @@ -1,7 +1,7 @@ #include "global.h" #include "AutoActor.h" #include "ThemeManager.h" -#include "Actor.h" +#include "Actors\Actor.h" #include "ActorUtil.h" void AutoActor::Unload() diff --git a/src/BGAnimation.h b/src/BGAnimation.h index db203eac50..17e24be614 100644 --- a/src/BGAnimation.h +++ b/src/BGAnimation.h @@ -1,7 +1,7 @@ #ifndef BGANIMATION_H #define BGANIMATION_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" class XNode; diff --git a/src/BGAnimationLayer.h b/src/BGAnimationLayer.h index ce3ed1c4ce..92715568b0 100644 --- a/src/BGAnimationLayer.h +++ b/src/BGAnimationLayer.h @@ -2,7 +2,7 @@ #define BGANIMATIONLAYER_H #include "GameConstantsAndTypes.h" -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include class XNode; diff --git a/src/Background.h b/src/Background.h index 9b86644750..a71f2d8b43 100644 --- a/src/Background.h +++ b/src/Background.h @@ -1,7 +1,7 @@ #ifndef BACKGROUND_H #define BACKGROUND_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "Quad.h" #include "PlayerNumber.h" #include "BackgroundUtil.h" diff --git a/src/BeginnerHelper.h b/src/BeginnerHelper.h index a5941e7e85..0a867aa1ee 100644 --- a/src/BeginnerHelper.h +++ b/src/BeginnerHelper.h @@ -1,7 +1,7 @@ #ifndef BEGINNER_HELPER_H #define BEGINNER_HELPER_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "Character.h" #include "Sprite.h" #include "AutoActor.h" diff --git a/src/BitmapText.h b/src/BitmapText.h index bc06c5c406..732dfb8195 100644 --- a/src/BitmapText.h +++ b/src/BitmapText.h @@ -1,7 +1,7 @@ #ifndef BITMAP_TEXT_H #define BITMAP_TEXT_H -#include "Actor.h" +#include "Actors\Actor.h" #include class RageTexture; diff --git a/src/CombinedLifeMeter.h b/src/CombinedLifeMeter.h index ea2d2233d7..d4c1010ac5 100644 --- a/src/CombinedLifeMeter.h +++ b/src/CombinedLifeMeter.h @@ -3,7 +3,7 @@ #include "PlayerNumber.h" #include "GameConstantsAndTypes.h" -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" /** @brief Multiple Players sharing one LifeMeter. */ class CombinedLifeMeter : public ActorFrame diff --git a/src/ComboGraph.h b/src/ComboGraph.h index b679c7043b..85639e706e 100644 --- a/src/ComboGraph.h +++ b/src/ComboGraph.h @@ -2,7 +2,7 @@ #ifndef COMBO_GRAPH_H #define COMBO_GRAPH_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "PlayerNumber.h" #include "ThemeMetric.h" diff --git a/src/ControllerStateDisplay.h b/src/ControllerStateDisplay.h index c9c8ad9638..086b5f582c 100644 --- a/src/ControllerStateDisplay.h +++ b/src/ControllerStateDisplay.h @@ -3,7 +3,7 @@ #ifndef ControllerStateDisplay_H #define ControllerStateDisplay_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "ActorUtil.h" #include "PlayerNumber.h" #include "AutoActor.h" diff --git a/src/CourseContentsList.h b/src/CourseContentsList.h index 11faae7443..1351dac4e6 100644 --- a/src/CourseContentsList.h +++ b/src/CourseContentsList.h @@ -1,7 +1,7 @@ #ifndef COURSE_CONTENTS_LIST_H #define COURSE_CONTENTS_LIST_H -#include "ActorScroller.h" +#include "Actors\ActorScroller.h" class CourseEntryDisplay; /** @brief Holds course name and banner. */ class CourseContentsList : public ActorScroller diff --git a/src/DancingCharacters.h b/src/DancingCharacters.h index 4894b51191..c59340413f 100644 --- a/src/DancingCharacters.h +++ b/src/DancingCharacters.h @@ -1,7 +1,7 @@ #ifndef DancingCharacters_H #define DancingCharacters_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "PlayerNumber.h" #include "ThemeManager.h" #include "RageTimer.h" diff --git a/src/DifficultyList.h b/src/DifficultyList.h index 0d0817fa91..7b469558b9 100644 --- a/src/DifficultyList.h +++ b/src/DifficultyList.h @@ -2,7 +2,7 @@ #ifndef DIFFICULTY_LIST_H #define DIFFICULTY_LIST_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "PlayerNumber.h" #include "StepsDisplay.h" #include "ThemeMetric.h" diff --git a/src/DualScrollBar.h b/src/DualScrollBar.h index 3bf67993d3..abf9b7cba9 100644 --- a/src/DualScrollBar.h +++ b/src/DualScrollBar.h @@ -1,7 +1,7 @@ #ifndef DUAL_SCROLLBAR_H #define DUAL_SCROLLBAR_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "AutoActor.h" #include "PlayerNumber.h" /** @brief A scrollbar with two independent thumbs. */ diff --git a/src/DynamicActorScroller.h b/src/DynamicActorScroller.h index 2287804bb5..338665e856 100644 --- a/src/DynamicActorScroller.h +++ b/src/DynamicActorScroller.h @@ -1,7 +1,7 @@ #ifndef ACTOR_SCROLLER_H #define ACTOR_SCROLLER_H -#include "ActorScroller.h" +#include "Actors\ActorScroller.h" #include "LuaReference.h" /** @brief ActorScroller that fills in its children on the fly. */ class DynamicActorScroller: public ActorScroller diff --git a/src/EditMenu.h b/src/EditMenu.h index dac6767899..b8528ff289 100644 --- a/src/EditMenu.h +++ b/src/EditMenu.h @@ -1,7 +1,7 @@ #ifndef EDIT_MENU_H #define EDIT_MENU_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "FadingBanner.h" #include "TextBanner.h" #include "GameConstantsAndTypes.h" diff --git a/src/FadingBanner.h b/src/FadingBanner.h index 0389f42602..a3e4aaae96 100644 --- a/src/FadingBanner.h +++ b/src/FadingBanner.h @@ -4,7 +4,7 @@ #define FADING_BANNER_H #include "Banner.h" -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "RageTimer.h" class FadingBanner : public ActorFrame diff --git a/src/Foreground.h b/src/Foreground.h index 51a0b225fb..1eaa254cda 100644 --- a/src/Foreground.h +++ b/src/Foreground.h @@ -1,7 +1,7 @@ #ifndef FOREGROUND_H #define FOREGROUND_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" class Song; /** @brief Foreground in front of notes while playing. */ diff --git a/src/GameState.cpp b/src/GameState.cpp index 2e48a84286..25a50ff32a 100644 --- a/src/GameState.cpp +++ b/src/GameState.cpp @@ -1,6 +1,6 @@ #include "global.h" #include "GameState.h" -#include "Actor.h" +#include "Actors\Actor.h" #include "AdjustSync.h" #include "AnnouncerManager.h" #include "Bookkeeper.h" diff --git a/src/GhostArrowRow.h b/src/GhostArrowRow.h index f93159eec9..5b1180a78e 100644 --- a/src/GhostArrowRow.h +++ b/src/GhostArrowRow.h @@ -1,7 +1,7 @@ #ifndef GHOSTARROWROW_H #define GHOSTARROWROW_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "GameConstantsAndTypes.h" #include "NoteTypes.h" diff --git a/src/GradeDisplay.h b/src/GradeDisplay.h index e2a3c09cf2..9301ed95f3 100644 --- a/src/GradeDisplay.h +++ b/src/GradeDisplay.h @@ -1,7 +1,7 @@ #ifndef GRADE_DISPLAY_H #define GRADE_DISPLAY_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "Grade.h" #include "PlayerNumber.h" #include "AutoActor.h" diff --git a/src/GraphDisplay.h b/src/GraphDisplay.h index 42e17b8695..e6c7ae731d 100644 --- a/src/GraphDisplay.h +++ b/src/GraphDisplay.h @@ -1,7 +1,7 @@ #ifndef GRAPH_DISPLAY_H #define GRAPH_DISPLAY_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "AutoActor.h" class StageStats; diff --git a/src/GrooveRadar.h b/src/GrooveRadar.h index 00e89e6c48..528c2a437b 100644 --- a/src/GrooveRadar.h +++ b/src/GrooveRadar.h @@ -1,7 +1,7 @@ #ifndef GROOVE_RADAR_H #define GROOVE_RADAR_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "Sprite.h" #include "AutoActor.h" #include "PlayerNumber.h" diff --git a/src/HoldJudgment.h b/src/HoldJudgment.h index ffd3c42282..5539a69687 100644 --- a/src/HoldJudgment.h +++ b/src/HoldJudgment.h @@ -1,7 +1,7 @@ #ifndef HOLD_JUDGMENT_H #define HOLD_JUDGMENT_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "GameConstantsAndTypes.h" #include "PlayerNumber.h" #include "AutoActor.h" diff --git a/src/Inventory.h b/src/Inventory.h index 5ad36dfe71..8f87141d17 100644 --- a/src/Inventory.h +++ b/src/Inventory.h @@ -1,7 +1,7 @@ #ifndef Inventory_H #define Inventory_H -#include "Actor.h" +#include "Actors\Actor.h" #include "PlayerNumber.h" #include "RageSound.h" #include "ScreenMessage.h" diff --git a/src/LifeMeter.h b/src/LifeMeter.h index 33a74be67f..6f59a68a78 100644 --- a/src/LifeMeter.h +++ b/src/LifeMeter.h @@ -3,7 +3,7 @@ #include "PlayerNumber.h" #include "GameConstantsAndTypes.h" -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "SongOptions.h" class PlayerState; diff --git a/src/LightsManager.cpp b/src/LightsManager.cpp index 54e220bf07..2a8ff23fa3 100644 --- a/src/LightsManager.cpp +++ b/src/LightsManager.cpp @@ -8,7 +8,7 @@ #include "InputMapper.h" #include "Game.h" #include "PrefsManager.h" -#include "Actor.h" +#include "Actors\Actor.h" #include "Preference.h" #include "Foreach.h" #include "GameManager.h" diff --git a/src/LuaExpressionTransform.h b/src/LuaExpressionTransform.h index ecdb1bfca2..8168471e7d 100644 --- a/src/LuaExpressionTransform.h +++ b/src/LuaExpressionTransform.h @@ -3,7 +3,7 @@ #ifndef LuaExpressionTransform_H #define LuaExpressionTransform_H -#include "Actor.h" +#include "Actors\Actor.h" #include "LuaReference.h" #include diff --git a/src/LyricDisplay.h b/src/LyricDisplay.h index 7225ef0b1e..1fa64e3633 100644 --- a/src/LyricDisplay.h +++ b/src/LyricDisplay.h @@ -1,7 +1,7 @@ #ifndef LYRIC_DISPLAY_H #define LYRIC_DISPLAY_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "BitmapText.h" /** @brief Displays lyrics along with the song on Gameplay. */ class LyricDisplay: public ActorFrame diff --git a/src/MemoryCardDisplay.h b/src/MemoryCardDisplay.h index 83b2aebe16..4d07234a3a 100644 --- a/src/MemoryCardDisplay.h +++ b/src/MemoryCardDisplay.h @@ -4,7 +4,7 @@ #include "GameConstantsAndTypes.h" #include "PlayerNumber.h" #include "Sprite.h" -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" /** @brief A graphic displaying the state of memory cards. */ class MemoryCardDisplay : public ActorFrame { diff --git a/src/MenuTimer.h b/src/MenuTimer.h index cd3a211c54..d759ca7a98 100644 --- a/src/MenuTimer.h +++ b/src/MenuTimer.h @@ -3,7 +3,7 @@ #ifndef MENU_TIMER_H #define MENU_TIMER_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "BitmapText.h" #include "RageSound.h" #include "ThemeMetric.h" diff --git a/src/MeterDisplay.h b/src/MeterDisplay.h index 1b941f6f41..1274c867fa 100644 --- a/src/MeterDisplay.h +++ b/src/MeterDisplay.h @@ -3,7 +3,7 @@ #ifndef METER_DISPLAY_H #define METER_DISPLAY_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "AutoActor.h" diff --git a/src/ModIcon.h b/src/ModIcon.h index 11fb08bbbd..81bd864f09 100644 --- a/src/ModIcon.h +++ b/src/ModIcon.h @@ -1,7 +1,7 @@ #ifndef ModIcon_H #define ModIcon_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "AutoActor.h" #include "BitmapText.h" #include "PlayerNumber.h" diff --git a/src/ModIconRow.h b/src/ModIconRow.h index 47c8a94ad8..6591868fcc 100644 --- a/src/ModIconRow.h +++ b/src/ModIconRow.h @@ -3,7 +3,7 @@ #ifndef ModIconRow_H #define ModIconRow_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "ModIcon.h" #include "ThemeMetric.h" class PlayerOptions; diff --git a/src/Model.h b/src/Model.h index afb70cc738..4ffb6ec81b 100644 --- a/src/Model.h +++ b/src/Model.h @@ -3,7 +3,7 @@ #ifndef MODEL_H #define MODEL_H -#include "Actor.h" +#include "Actors\Actor.h" #include "RageTypes.h" #include "ModelTypes.h" #include diff --git a/src/MusicWheelItem.h b/src/MusicWheelItem.h index 6155e24d70..d6d36ac4c5 100644 --- a/src/MusicWheelItem.h +++ b/src/MusicWheelItem.h @@ -1,7 +1,7 @@ #ifndef MUSIC_WHEEL_ITEM_H #define MUSIC_WHEEL_ITEM_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "BitmapText.h" #include "WheelNotifyIcon.h" #include "TextBanner.h" diff --git a/src/NoteField.h b/src/NoteField.h index f37023b2db..064af860df 100644 --- a/src/NoteField.h +++ b/src/NoteField.h @@ -4,7 +4,7 @@ #include "TimingData.h" #include "SongPosition.h" #include "Sprite.h" -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "BitmapText.h" #include "Quad.h" #include "NoteDisplay.h" diff --git a/src/NoteSkinManager.h b/src/NoteSkinManager.h index 7534a51827..9f83930e03 100644 --- a/src/NoteSkinManager.h +++ b/src/NoteSkinManager.h @@ -1,7 +1,7 @@ #ifndef NOTE_SKIN_MANAGER_H #define NOTE_SKIN_MANAGER_H -#include "Actor.h" +#include "Actors\Actor.h" #include "RageTypes.h" #include "PlayerNumber.h" #include "IniFile.h" diff --git a/src/OptionRow.h b/src/OptionRow.h index 6ca653f88e..47ae9dc2b6 100644 --- a/src/OptionRow.h +++ b/src/OptionRow.h @@ -3,7 +3,7 @@ #ifndef OptionRow_H #define OptionRow_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "BitmapText.h" #include "OptionsCursor.h" #include "ModIcon.h" diff --git a/src/OptionsCursor.h b/src/OptionsCursor.h index 9f0652fe24..fc658f2d75 100644 --- a/src/OptionsCursor.h +++ b/src/OptionsCursor.h @@ -2,7 +2,7 @@ #define OPTIONS_CURSOR_H #include "Sprite.h" -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "PlayerNumber.h" #include "AutoActor.h" /** @brief A cursor for ScreenOptions. */ diff --git a/src/PaneDisplay.h b/src/PaneDisplay.h index 1ebdb0bf83..788e338ba8 100644 --- a/src/PaneDisplay.h +++ b/src/PaneDisplay.h @@ -1,7 +1,7 @@ #ifndef PANE_DISPLAY_H #define PANE_DISPLAY_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "ActorUtil.h" #include "PlayerNumber.h" #include "BitmapText.h" diff --git a/src/PercentageDisplay.h b/src/PercentageDisplay.h index 74888ae4e0..014bd34b9f 100644 --- a/src/PercentageDisplay.h +++ b/src/PercentageDisplay.h @@ -1,7 +1,7 @@ #ifndef PERCENTAGE_DISPLAY_H #define PERCENTAGE_DISPLAY_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "PlayerNumber.h" #include "BitmapText.h" #include "StageStats.h" diff --git a/src/Player.h b/src/Player.h index f2cb2c9b5c..863a7b7eda 100644 --- a/src/Player.h +++ b/src/Player.h @@ -1,7 +1,7 @@ #ifndef PLAYER_H #define PLAYER_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "HoldJudgment.h" #include "NoteDataWithScoring.h" #include "RageSound.h" diff --git a/src/ReceptorArrow.h b/src/ReceptorArrow.h index e0dc4bb378..40674b0e00 100644 --- a/src/ReceptorArrow.h +++ b/src/ReceptorArrow.h @@ -1,7 +1,7 @@ #ifndef RECEPTOR_ARROW_H #define RECEPTOR_ARROW_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "AutoActor.h" #include "PlayerNumber.h" #include "GameConstantsAndTypes.h" diff --git a/src/ReceptorArrowRow.h b/src/ReceptorArrowRow.h index 1b93047386..227a6165c3 100644 --- a/src/ReceptorArrowRow.h +++ b/src/ReceptorArrowRow.h @@ -2,7 +2,7 @@ #define RECEPTOR_ARROW_ROW_H #include "ReceptorArrow.h" -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "GameConstantsAndTypes.h" class PlayerState; diff --git a/src/RoomInfoDisplay.h b/src/RoomInfoDisplay.h index 6f5157de32..48b57edb10 100644 --- a/src/RoomInfoDisplay.h +++ b/src/RoomInfoDisplay.h @@ -4,7 +4,7 @@ #define ROOM_INFO_DISPLAY_H #include "RoomWheel.h" -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" class RoomInfoDisplay : public ActorFrame { diff --git a/src/ScoreDisplay.h b/src/ScoreDisplay.h index 73a7713356..2f85e49d9d 100644 --- a/src/ScoreDisplay.h +++ b/src/ScoreDisplay.h @@ -2,7 +2,7 @@ #define SCORE_DISPLAY_H #include "PlayerNumber.h" -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "GameConstantsAndTypes.h" class PlayerState; diff --git a/src/Screen.h b/src/Screen.h index d030bf4773..9140eeea3a 100644 --- a/src/Screen.h +++ b/src/Screen.h @@ -1,7 +1,7 @@ #ifndef SCREEN_H #define SCREEN_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "ScreenMessage.h" #include "InputFilter.h" #include "ThemeMetric.h" diff --git a/src/ScreenMapControllers.h b/src/ScreenMapControllers.h index 6b7fbc7cfb..bc547d19ab 100644 --- a/src/ScreenMapControllers.h +++ b/src/ScreenMapControllers.h @@ -6,7 +6,7 @@ #include "ScreenWithMenuElements.h" #include "BitmapText.h" #include "InputMapper.h" -#include "ActorScroller.h" +#include "Actors\ActorScroller.h" #include "RageSound.h" class ScreenMapControllers : public ScreenWithMenuElements diff --git a/src/ScreenMapControllers2.h b/src/ScreenMapControllers2.h index 463a8deced..b68ec730af 100644 --- a/src/ScreenMapControllers2.h +++ b/src/ScreenMapControllers2.h @@ -6,7 +6,7 @@ #include "ScreenWithMenuElements.h" #include "BitmapText.h" #include "InputMapper.h" -#include "ActorScroller.h" +#include "Actors\ActorScroller.h" #include "RageSound.h" #include "EnumHelper.h" #include "ThemeMetric.h" diff --git a/src/ScreenNetSelectBase.cpp b/src/ScreenNetSelectBase.cpp index 5469a0bf20..a27639b6e8 100644 --- a/src/ScreenNetSelectBase.cpp +++ b/src/ScreenNetSelectBase.cpp @@ -6,7 +6,7 @@ #include "ThemeManager.h" #include "RageTimer.h" #include "ActorUtil.h" -#include "Actor.h" +#include "Actors\Actor.h" #include "GameSoundManager.h" #include "MenuTimer.h" #include "NetworkSyncManager.h" diff --git a/src/ScreenSelectMaster.h b/src/ScreenSelectMaster.h index 5a6cc8e08f..87df973f74 100644 --- a/src/ScreenSelectMaster.h +++ b/src/ScreenSelectMaster.h @@ -5,7 +5,7 @@ #include "RageSound.h" #include "RandomSample.h" #include "ActorUtil.h" -#include "ActorScroller.h" +#include "Actors\ActorScroller.h" enum MenuDir { diff --git a/src/ScrollBar.h b/src/ScrollBar.h index b0b2357b7f..981981783e 100644 --- a/src/ScrollBar.h +++ b/src/ScrollBar.h @@ -3,7 +3,7 @@ #ifndef SCROLL_BAR_H #define SCROLL_BAR_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "AutoActor.h" diff --git a/src/SnapDisplay.h b/src/SnapDisplay.h index 6118c81cbb..79fed08689 100644 --- a/src/SnapDisplay.h +++ b/src/SnapDisplay.h @@ -1,7 +1,7 @@ #ifndef SNAPDISPLAY_H #define SNAPDISPLAY_H -#include "ActorFrame.h" +#include "Actors\ActorFrame.h" #include "NoteTypes.h" #include "Sprite.h" diff --git a/src/Sprite.h b/src/Sprite.h index 3a941ec28c..de6429da96 100644 --- a/src/Sprite.h +++ b/src/Sprite.h @@ -1,7 +1,7 @@ #ifndef SPRITE_H #define SPRITE_H -#include "Actor.h" +#include "Actors\Actor.h" #include "RageTextureID.h" void TexCoordArrayFromRect( float fImageCoords[8], const RectF &rect ); diff --git a/src/StepMania-net2008.vcproj b/src/StepMania-net2008.vcproj index 77fd98a0e2..b416271fe8 100644 --- a/src/StepMania-net2008.vcproj +++ b/src/StepMania-net2008.vcproj @@ -50,7 +50,7 @@