whoops, silly fix
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@@ -646,7 +646,7 @@ void Actor::Command( CString sCommandString )
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else if( sName=="z" ) SetZ( fParam(1) );
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else if( sName=="z" ) SetZ( fParam(1) );
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else if( sName=="xoffset" ) SetX( GetX()+fParam(1) );
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else if( sName=="xoffset" ) SetX( GetX()+fParam(1) );
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else if( sName=="yoffset" ) SetY( GetY()+fParam(1) );
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else if( sName=="yoffset" ) SetY( GetY()+fParam(1) );
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else if( sName=="zoffset" ) SetY( GetZ()+fParam(1) );
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else if( sName=="zoffset" ) SetZ( GetZ()+fParam(1) );
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else if( sName=="zoom" ) SetZoom( fParam(1) );
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else if( sName=="zoom" ) SetZoom( fParam(1) );
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else if( sName=="zoomx" ) SetZoomX( fParam(1) );
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else if( sName=="zoomx" ) SetZoomX( fParam(1) );
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else if( sName=="zoomy" ) SetZoomY( fParam(1) );
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else if( sName=="zoomy" ) SetZoomY( fParam(1) );
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