PlayMode_Invalid
This commit is contained in:
@@ -81,7 +81,7 @@ void ScreenGameplaySyncMachine::HandleScreenMessage( const ScreenMessage SM )
|
||||
|
||||
if( SM == SM_GoToPrevScreen || SM == SM_GoToNextScreen )
|
||||
{
|
||||
GAMESTATE->m_PlayMode.Set( PLAY_MODE_INVALID );
|
||||
GAMESTATE->m_PlayMode.Set( PlayMode_Invalid );
|
||||
GAMESTATE->m_pCurStyle.Set( NULL );
|
||||
GAMESTATE->m_pCurSong.Set( NULL );
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user