Loop and whitespace.

This commit is contained in:
Jason Felds
2013-04-27 13:52:46 -04:00
parent 2642ef77e4
commit 9c7111918d
+3 -3
View File
@@ -2873,11 +2873,11 @@ void Player::UpdateJudgedRows()
tn.result.bHidden = true;
}
FOREACHS( RageSound *, setSounds, s )
for (RageSound *sound : setSounds)
{
// Only play one copy of each mine sound at a time per player.
(*s)->Stop();
(*s)->Play();
sound->Stop();
sound->Play();
}
}
}