Loop and whitespace.

This commit is contained in:
Jason Felds
2013-04-27 13:52:46 -04:00
parent 2642ef77e4
commit 9c7111918d
+3 -3
View File
@@ -2873,11 +2873,11 @@ void Player::UpdateJudgedRows()
tn.result.bHidden = true; tn.result.bHidden = true;
} }
FOREACHS( RageSound *, setSounds, s ) for (RageSound *sound : setSounds)
{ {
// Only play one copy of each mine sound at a time per player. // Only play one copy of each mine sound at a time per player.
(*s)->Stop(); sound->Stop();
(*s)->Play(); sound->Play();
} }
} }
} }