Don't set the first_playable choice on ScreenSelectMaster if it is -1.
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@@ -473,7 +473,7 @@ void ScreenSelectMaster::UpdateSelectableChoices()
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}
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FOREACH(PlayerNumber, vpns, pn)
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{
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if(on_unplayable[*pn])
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if(on_unplayable[*pn] && first_playable != -1)
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{
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ChangeSelection(*pn, first_playable < m_iChoice[*pn] ? MenuDir_Left :
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MenuDir_Right, first_playable);
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