xbox fixes

This commit is contained in:
Manu Evans
2004-02-01 01:11:41 +00:00
parent 3f812dc63c
commit 9bcb1a59a6
3 changed files with 81 additions and 18 deletions
+64 -14
View File
@@ -65,7 +65,7 @@ IntDir=.\../Debug6
TargetDir=\CVS\stepmania\Program
TargetName=StepMania-debug
SOURCE="$(InputPath)"
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
# End Special Build Tool
@@ -103,8 +103,8 @@ IntDir=.\../Debug_Xbox
TargetDir=\CVS\stepmania
TargetName=default
SOURCE="$(InputPath)"
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c \
verstub.cpp /Fo$(IntDir)\
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c \
verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
# End Special Build Tool
@@ -124,8 +124,7 @@ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MD /W3 /GX /Zi /O2 /Ob2 /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FR /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /Ob2 /I "." /I "SDL-1.2.6\include" /I "SDL_image-1.2" /I "SDL_net-1.2.5\include" /I "vorbis" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FR /YX"" /FD /c
# SUBTRACT CPP /Z<none>
# ADD CPP /nologo /MD /W3 /GX /O2 /Ob2 /I "." /I "SDL-1.2.6\include" /I "SDL_image-1.2" /I "SDL_net-1.2.5\include" /I "vorbis" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FR /YX /FD /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
@@ -138,14 +137,14 @@ BSC32=bscmake.exe
LINK32=link.exe
# ADD BASE LINK32 $(intdir)\verstub.obj kernel32.lib gdi32.lib shell32.lib user32.lib advapi32.lib winmm.lib /nologo /subsystem:windows /pdb:"../release6/StepMania.pdb" /map /debug /machine:I386
# SUBTRACT BASE LINK32 /verbose /pdb:none
# ADD LINK32 $(intdir)\verstub.obj kernel32.lib gdi32.lib shell32.lib user32.lib advapi32.lib winmm.lib /nologo /subsystem:windows /machine:I386 /out:"../Program/StepMania.exe"
# SUBTRACT LINK32 /verbose /pdb:none /map /debug
# ADD LINK32 $(intdir)\verstub.obj kernel32.lib gdi32.lib shell32.lib user32.lib advapi32.lib winmm.lib /nologo /subsystem:windows /map /machine:I386 /out:"../Program/StepMania.exe"
# SUBTRACT LINK32 /verbose /pdb:none /debug
# Begin Special Build Tool
IntDir=.\../Release6
TargetDir=\CVS\stepmania\Program
TargetName=StepMania
SOURCE="$(InputPath)"
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
# End Special Build Tool
@@ -165,15 +164,15 @@ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /Fr /YX"global.h" /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /I "vorbis" /D "WIN32" /D "NDEBUG" /D "_XBOX" /FR /YX"" /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /I "vorbis" /D "WIN32" /D "NDEBUG" /D "_XBOX" /FR /YX /FD /c
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 $(intdir)\verstub.obj xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /pdb:"../debug6/StepMania-debug.pdb" /map /debug /machine:IX86 /nodefaultlib:"libcmtd.lib" /out:"../StepMania-debug.exe"
# SUBTRACT BASE LINK32 /verbose /profile /pdb:none /incremental:no /nodefaultlib
# ADD LINK32 $(intdir)\verstub.obj xapilib.lib d3d8.lib d3dx8.lib xgraphics.lib dsound.lib dmusic.lib xnet.lib xboxkrnl.lib libcmt.lib /nologo /incremental:no /pdb:"../Release_Xbox/StepMania.pdb" /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcmtd" /out:"../StepManiaXbox.exe" /subsystem:xbox /fixed:no /TMP /OPT:REF
# SUBTRACT LINK32 /pdb:none /map /debug
# ADD LINK32 $(intdir)\verstub.obj xapilib.lib d3d8.lib d3dx8.lib xgraphics.lib dsound.lib dmusic.lib xnet.lib xboxkrnl.lib libcmt.lib /nologo /incremental:no /map /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcmtd" /out:"../StepManiaXbox.exe" /subsystem:xbox /fixed:no /TMP /OPT:REF
# SUBTRACT LINK32 /pdb:none /debug
XBE=imagebld.exe
# ADD BASE XBE /nologo /stack:0x10000 /debug
# ADD XBE /nologo /testid:"123456" /stack:0x10000 /debug /out:"../default.xbe"
@@ -185,8 +184,8 @@ IntDir=.\../Release_Xbox
TargetDir=\CVS\stepmania
TargetName=default
SOURCE="$(InputPath)"
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c \
verstub.cpp /Fo$(IntDir)\
PreLink_Cmds=disasm\verinc cl /Zl /nologo /c \
verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
# End Special Build Tool
@@ -1903,7 +1902,6 @@ SOURCE=.\arch\LoadingWindow\LoadingWindow_SDL.cpp
!ELSEIF "$(CFG)" == "StepMania - Xbox Release"
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
!ENDIF
@@ -2204,6 +2202,8 @@ SOURCE=.\arch\InputHandler\InputHandler_Win32_Para.cpp
!ELSEIF "$(CFG)" == "StepMania - Xbox Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
@@ -2448,6 +2448,8 @@ SOURCE=.\arch\Lights\LightsDriver_Win32Parallel.cpp
!ELSEIF "$(CFG)" == "StepMania - Xbox Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
@@ -2481,6 +2483,8 @@ SOURCE=.\arch\MemoryCard\MemoryCardDriver_Windows.cpp
!ELSEIF "$(CFG)" == "StepMania - Xbox Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
@@ -2638,6 +2642,8 @@ SOURCE=.\archutils\Win32\RestartProgram.cpp
!ELSEIF "$(CFG)" == "StepMania - Xbox Release"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
@@ -2715,6 +2721,29 @@ SOURCE=.\archutils\Win32\VideoDriverInfo.h
# End Group
# Begin Source File
SOURCE=.\custom_launch_params.cpp
!IF "$(CFG)" == "StepMania - Win32 Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "StepMania - Xbox Debug"
!ELSEIF "$(CFG)" == "StepMania - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "StepMania - Xbox Release"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\custom_launch_params.h
# End Source File
# Begin Source File
SOURCE=.\global.cpp
!IF "$(CFG)" == "StepMania - Win32 Debug"
@@ -2741,6 +2770,25 @@ SOURCE=.\ScreenDimensions.h
# End Source File
# Begin Source File
SOURCE=".\SDL-1.2.5\src\main\xbox\SDL_main.c"
!IF "$(CFG)" == "StepMania - Win32 Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "StepMania - Xbox Debug"
!ELSEIF "$(CFG)" == "StepMania - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "StepMania - Xbox Release"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\StdString.h
# End Source File
# Begin Source File
@@ -2755,6 +2803,8 @@ SOURCE=.\StepMania.cpp
!ELSEIF "$(CFG)" == "StepMania - Xbox Release"
# ADD CPP /D "OGG_ONLY"
!ENDIF
# End Source File