From 9bbed8657da3cc67940e867634252c44437a1f73 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Wed, 25 Apr 2007 20:19:06 +0000 Subject: [PATCH] fMaxSecondsBack -> m_fMaxSecondsBack --- stepmania/src/InputQueue.cpp | 6 +++--- stepmania/src/InputQueue.h | 2 +- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/stepmania/src/InputQueue.cpp b/stepmania/src/InputQueue.cpp index 8659fe1bf2..56ec95f89f 100644 --- a/stepmania/src/InputQueue.cpp +++ b/stepmania/src/InputQueue.cpp @@ -63,7 +63,7 @@ bool InputQueueCode::EnteredCode( GameController controller ) const return false; RageTimer OldestTimeAllowed; - OldestTimeAllowed += -fMaxSecondsBack; + OldestTimeAllowed += -m_fMaxSecondsBack; // iterate newest to oldest int iSequenceIndex = m_aPresses.size()-1; // count down @@ -221,9 +221,9 @@ bool InputQueueCode::Load( RString sButtonsNames ) } if( m_aPresses.size() == 1 ) - fMaxSecondsBack = 0.55f; + m_fMaxSecondsBack = 0.55f; else - fMaxSecondsBack = (m_aPresses.size()-1)*0.6f; + m_fMaxSecondsBack = (m_aPresses.size()-1)*0.6f; // if we make it here, we found all the buttons in the code return true; diff --git a/stepmania/src/InputQueue.h b/stepmania/src/InputQueue.h index 112055c6b1..131f7f7315 100644 --- a/stepmania/src/InputQueue.h +++ b/stepmania/src/InputQueue.h @@ -41,7 +41,7 @@ private: }; vector m_aPresses; - float fMaxSecondsBack; + float m_fMaxSecondsBack; }; extern InputQueue* INPUTQUEUE; // global and accessable from anywhere in our program