add TextureMatrixScale vertex attribute; disable X texture animation with

1, Y with 2
This commit is contained in:
Glenn Maynard
2005-02-01 02:45:15 +00:00
parent e3cff6e666
commit 9ba9a842ad
2 changed files with 7 additions and 1 deletions
+4
View File
@@ -183,6 +183,10 @@ void RageModelGeometry::LoadMilkshapeAscii( const CString& _sPath, bool bNeedsNo
//Ym2413a Added: End
// vertex.nFlags = nFlags;
if( nFlags & 1 )
v.TextureMatrixScale.x = 0;
if( nFlags & 2 )
v.TextureMatrixScale.y = 0;
v.bone = (uint8_t) nIndex;
RageVec3AddToBounds( v.p, m_vMins, m_vMaxs );
}