diff --git a/stepmania/src/GhostArrowRow.cpp b/stepmania/src/GhostArrowRow.cpp index c7f067899f..61c7a7e186 100644 --- a/stepmania/src/GhostArrowRow.cpp +++ b/stepmania/src/GhostArrowRow.cpp @@ -11,10 +11,6 @@ #include "ActorUtil.h" -GhostArrowRow::GhostArrowRow() -{ -} - void GhostArrowRow::Load( const PlayerState* pPlayerState, float fYReverseOffset ) { m_pPlayerState = pPlayerState; diff --git a/stepmania/src/GhostArrowRow.h b/stepmania/src/GhostArrowRow.h index 2b4de1c760..755be57300 100644 --- a/stepmania/src/GhostArrowRow.h +++ b/stepmania/src/GhostArrowRow.h @@ -12,7 +12,6 @@ class PlayerState; class GhostArrowRow : public ActorFrame { public: - GhostArrowRow(); virtual ~GhostArrowRow(); virtual void Update( float fDeltaTime ); virtual void DrawPrimitives();