From 9b410855862930859ea11f5c92a0619499598954 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Tue, 4 Oct 2005 07:44:38 +0000 Subject: [PATCH] fix IsTimeToPlayAttractSounds --- stepmania/src/GameState.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/stepmania/src/GameState.cpp b/stepmania/src/GameState.cpp index 8234254724..4d77c485db 100644 --- a/stepmania/src/GameState.cpp +++ b/stepmania/src/GameState.cpp @@ -1649,9 +1649,6 @@ bool GameState::OneIsHot() const bool GameState::IsTimeToPlayAttractSounds() const { - if( !GAMESTATE->m_bDemonstrationOrJukebox ) - return true; - // m_iNumTimesThroughAttract will be -1 from the first attract screen after // the end of a game until the next time FIRST_ATTRACT_SCREEN is reached. // Play attract sounds for this sort span of time regardless of