diff --git a/stepmania/src/GameState.cpp b/stepmania/src/GameState.cpp index 8234254724..4d77c485db 100644 --- a/stepmania/src/GameState.cpp +++ b/stepmania/src/GameState.cpp @@ -1649,9 +1649,6 @@ bool GameState::OneIsHot() const bool GameState::IsTimeToPlayAttractSounds() const { - if( !GAMESTATE->m_bDemonstrationOrJukebox ) - return true; - // m_iNumTimesThroughAttract will be -1 from the first attract screen after // the end of a game until the next time FIRST_ATTRACT_SCREEN is reached. // Play attract sounds for this sort span of time regardless of