explicitly Load TextBanner to read metrics - don't automatically init on first use

This commit is contained in:
Chris Danford
2005-03-18 01:55:33 +00:00
parent 778ac6a63d
commit 9b1fb67f6a
4 changed files with 21 additions and 25 deletions
+16 -20
View File
@@ -11,37 +11,33 @@
#include "Command.h"
void TextBanner::Init()
void TextBanner::Load( CString sType )
{
if( m_bInitted )
return;
m_bInitted = true;
m_textTitle.SetName( "Title" );
m_textTitle.LoadFromFont( THEME->GetPathF(m_sName,"text") );
m_textTitle.LoadFromFont( THEME->GetPathF(sType,"text") );
this->AddChild( &m_textTitle );
m_textSubTitle.SetName( "Subtitle" );
m_textSubTitle.LoadFromFont( THEME->GetPathF(m_sName,"text") );
m_textSubTitle.LoadFromFont( THEME->GetPathF(sType,"text") );
this->AddChild( &m_textSubTitle );
m_textArtist.SetName( "Artist" );
m_textArtist.LoadFromFont( THEME->GetPathF(m_sName,"text") );
m_textArtist.LoadFromFont( THEME->GetPathF(sType,"text") );
this->AddChild( &m_textArtist );
ARTIST_PREPEND_STRING .Load(m_sName,"ArtistPrependString");
TWO_LINES_TITLE_COMMAND .Load(m_sName,"TwoLinesTitleCommand");
TWO_LINES_SUBTITLE_COMMAND .Load(m_sName,"TwoLinesSubtitleCommand");
TWO_LINES_ARTIST_COMMAND .Load(m_sName,"TwoLinesArtistCommand");
THREE_LINES_TITLE_COMMAND .Load(m_sName,"ThreeLinesTitleCommand");
THREE_LINES_SUBTITLE_COMMAND .Load(m_sName,"ThreeLinesSubtitleCommand");
THREE_LINES_ARTIST_COMMAND .Load(m_sName,"ThreeLinesArtistCommand");
ARTIST_PREPEND_STRING .Load(sType,"ArtistPrependString");
TWO_LINES_TITLE_COMMAND .Load(sType,"TwoLinesTitleCommand");
TWO_LINES_SUBTITLE_COMMAND .Load(sType,"TwoLinesSubtitleCommand");
TWO_LINES_ARTIST_COMMAND .Load(sType,"TwoLinesArtistCommand");
THREE_LINES_TITLE_COMMAND .Load(sType,"ThreeLinesTitleCommand");
THREE_LINES_SUBTITLE_COMMAND .Load(sType,"ThreeLinesSubtitleCommand");
THREE_LINES_ARTIST_COMMAND .Load(sType,"ThreeLinesArtistCommand");
ASSERT( m_sName != "" );
SET_XY_AND_ON_COMMAND( m_textTitle );
SET_XY_AND_ON_COMMAND( m_textSubTitle );
SET_XY_AND_ON_COMMAND( m_textArtist );
ActorUtil::SetXYAndOnCommand( m_textTitle, sType );
ActorUtil::SetXYAndOnCommand( m_textSubTitle, sType );
ActorUtil::SetXYAndOnCommand( m_textArtist, sType );
}
TextBanner::TextBanner()
@@ -55,7 +51,7 @@ void TextBanner::LoadFromString(
CString sDisplaySubTitle, CString sTranslitSubTitle,
CString sDisplayArtist, CString sTranslitArtist )
{
Init();
ASSERT( m_bInitted );
m_textTitle.SetText( sDisplayTitle, sTranslitTitle );
m_textSubTitle.SetText( sDisplaySubTitle, sTranslitSubTitle );
@@ -79,7 +75,7 @@ void TextBanner::LoadFromString(
void TextBanner::LoadFromSong( const Song* pSong )
{
Init();
ASSERT( m_bInitted );
CString sDisplayTitle = pSong ? pSong->GetDisplayMainTitle() : CString("");
CString sTranslitTitle = pSong ? pSong->GetTranslitMainTitle() : CString("");