fix inconsistent behavior because of out of date cache
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@@ -43,6 +43,7 @@ void InputMapper::ClearAllMappings()
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FOREACH_GameButton(j)
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for( int k=0; k<NUM_GAME_TO_DEVICE_SLOTS; k++ )
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m_GItoDI[i][j][k].MakeInvalid();
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UpdateTempDItoGI();
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}
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void InputMapper::AddDefaultMappingsForCurrentGameIfUnmapped()
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