CourseID
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@@ -8,6 +8,7 @@
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#include <set>
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#include "Difficulty.h"
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#include "SongUtil.h"
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#include "CourseUtil.h"
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class Song;
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class Course;
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@@ -56,7 +57,6 @@ public:
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m_Type = UnlockRewardType_Invalid;
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m_dc = Difficulty_Invalid;
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m_pCourse = NULL;
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ZERO( m_fRequirement );
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m_bRequirePassHardSteps = false;
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@@ -71,7 +71,7 @@ public:
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* these will be non-NULL. */
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SongID m_Song;
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Difficulty m_dc;
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Course *m_pCourse;
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CourseID m_Course;
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float m_fRequirement[NUM_UnlockRequirement]; // unlocked if any of of these are met
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bool m_bRequirePassHardSteps;
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