re-wrote score/statistics tracking
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@@ -55,6 +55,12 @@ void Screen::Input( const DeviceInput& DeviceI, const InputEventType type, const
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if( !GAMESTATE->IsPlayerEnabled(MenuI.player) )
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return;
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if( DeviceI.device == DEVICE_KEYBOARD && DeviceI.button == DIK_ESCAPE ) // don't make user hold back button if they're pressing escape
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{
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this->MenuBack( MenuI.player );
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return;
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}
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switch( MenuI.button )
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{
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case MENU_BUTTON_UP: this->MenuUp( MenuI.player, type ); return;
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