remove id, registration; no longer needed
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@@ -69,17 +69,11 @@ RageSound::RageSound():
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m_iStoppedSourceFrame = 0;
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m_iMaxDriverFrame = 0;
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m_bPlaying = false;
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/* Register ourself last, once everything is initialized. */
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SOUNDMAN->RegisterSound( this );
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}
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RageSound::~RageSound()
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{
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Unload();
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/* Unregister ourself. */
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SOUNDMAN->UnregisterSound( this );
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}
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RageSound::RageSound( const RageSound &cpy ):
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