diff --git a/src/GameplayAssist.cpp b/src/GameplayAssist.cpp index af05a52ed4..4ecd6be014 100644 --- a/src/GameplayAssist.cpp +++ b/src/GameplayAssist.cpp @@ -47,7 +47,7 @@ void GameplayAssist::PlayTicks( const NoteData &nd, const PlayerState *ps ) if( nd.IsThereATapOrHoldHeadAtRow( r ) ) iClapRow = r; - if( iClapRow != -1 ) + if( iClapRow != -1 && !timing.IsWarpAtRow( iClapRow ) && !timing.IsFakeAtRow( iClapRow ) ) { const float fTickBeat = NoteRowToBeat( iClapRow ); const float fTickSecond = timing.GetElapsedTimeFromBeatNoOffset( fTickBeat );