LuaHelpers::RunAtExpressionS

LuaManager::ResetState, LuaHelpers::RunScriptFile locking
This commit is contained in:
Glenn Maynard
2005-06-16 22:17:45 +00:00
parent c0a65b3503
commit 9a50b17b9d
5 changed files with 11 additions and 7 deletions
+1 -1
View File
@@ -142,7 +142,7 @@ Actor* ActorUtil::LoadFromActorFile( const CString& sAniDir, const XNode* pNode
}
LUA->RunAtExpressionS( sFile );
LuaHelpers::RunAtExpressionS( sFile );
bool bIsAbsolutePath = sFile.Left(1) == "/";
FixSlashesInPlace( sFile );