LuaHelpers::RunAtExpressionS
LuaManager::ResetState, LuaHelpers::RunScriptFile locking
This commit is contained in:
@@ -142,7 +142,7 @@ Actor* ActorUtil::LoadFromActorFile( const CString& sAniDir, const XNode* pNode
|
||||
}
|
||||
|
||||
|
||||
LUA->RunAtExpressionS( sFile );
|
||||
LuaHelpers::RunAtExpressionS( sFile );
|
||||
bool bIsAbsolutePath = sFile.Left(1) == "/";
|
||||
FixSlashesInPlace( sFile );
|
||||
|
||||
|
||||
Reference in New Issue
Block a user