don't init general background graphics in the first LoadNextSong call
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@@ -654,6 +654,8 @@ void ScreenGameplay::Init()
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}
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}
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}
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}
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m_SongBackground.Init();
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if( !GAMESTATE->m_bDemonstrationOrJukebox ) // only load if we're going to use it
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if( !GAMESTATE->m_bDemonstrationOrJukebox ) // only load if we're going to use it
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{
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{
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m_soundAssistTick.Load( THEME->GetPathS(m_sName,"assist tick"), true );
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m_soundAssistTick.Load( THEME->GetPathS(m_sName,"assist tick"), true );
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