don't init general background graphics in the first LoadNextSong call

This commit is contained in:
Glenn Maynard
2005-03-18 05:06:34 +00:00
parent db08dc73bf
commit 9a41132083
+2
View File
@@ -653,6 +653,8 @@ void ScreenGameplay::Init()
this->AddChild( &m_textSurviveTime );
}
}
m_SongBackground.Init();
if( !GAMESTATE->m_bDemonstrationOrJukebox ) // only load if we're going to use it
{