From 9a24232ec32e85532551394919f548b2a77c24cb Mon Sep 17 00:00:00 2001 From: Steve Checkoway Date: Wed, 5 Jul 2006 21:52:08 +0000 Subject: [PATCH] Cleanup. --- stepmania/src/ScreenEvaluation.h | 66 ++++++++++++++++---------------- 1 file changed, 33 insertions(+), 33 deletions(-) diff --git a/stepmania/src/ScreenEvaluation.h b/stepmania/src/ScreenEvaluation.h index a9c42ed0c7..a5039b996b 100644 --- a/stepmania/src/ScreenEvaluation.h +++ b/stepmania/src/ScreenEvaluation.h @@ -54,71 +54,71 @@ public: protected: void EndScreen(); - bool m_bSummary; + bool m_bSummary; // banner area - Banner m_LargeBanner; - AutoActor m_sprLargeBannerFrame; + Banner m_LargeBanner; + AutoActor m_sprLargeBannerFrame; DifficultyIcon m_DifficultyIcon[NUM_PLAYERS]; DifficultyMeter m_DifficultyMeter[NUM_PLAYERS]; - BitmapText m_textPlayerOptions[NUM_PLAYERS]; - Banner m_SmallBanner[MAX_SONGS_TO_SHOW]; - AutoActor m_sprSmallBannerFrame[MAX_SONGS_TO_SHOW]; + BitmapText m_textPlayerOptions[NUM_PLAYERS]; + Banner m_SmallBanner[MAX_SONGS_TO_SHOW]; + AutoActor m_sprSmallBannerFrame[MAX_SONGS_TO_SHOW]; // grade area - AutoActor m_sprGradeFrame[NUM_PLAYERS]; + AutoActor m_sprGradeFrame[NUM_PLAYERS]; GradeDisplay m_Grades[NUM_PLAYERS]; // points area - bool m_bNewSongsUnlocked; + bool m_bNewSongsUnlocked; PercentageDisplay m_Percent[NUM_PLAYERS]; - AutoActor m_sprPercentFrame[NUM_PLAYERS]; + AutoActor m_sprPercentFrame[NUM_PLAYERS]; // bonus area - AutoActor m_sprBonusFrame[NUM_PLAYERS]; - Sprite m_sprPossibleBar[NUM_PLAYERS][NUM_RadarCategory]; - Sprite m_sprActualBar[NUM_PLAYERS][NUM_RadarCategory]; + AutoActor m_sprBonusFrame[NUM_PLAYERS]; + Sprite m_sprPossibleBar[NUM_PLAYERS][NUM_RadarCategory]; + Sprite m_sprActualBar[NUM_PLAYERS][NUM_RadarCategory]; // survived area - AutoActor m_sprSurvivedFrame[NUM_PLAYERS]; - BitmapText m_textSurvivedNumber[NUM_PLAYERS]; + AutoActor m_sprSurvivedFrame[NUM_PLAYERS]; + BitmapText m_textSurvivedNumber[NUM_PLAYERS]; // win area - AutoActor m_sprWinFrame[NUM_PLAYERS]; - Sprite m_sprWin[NUM_PLAYERS]; + AutoActor m_sprWinFrame[NUM_PLAYERS]; + Sprite m_sprWin[NUM_PLAYERS]; // judgment area - Sprite m_sprJudgeLabels[NUM_JudgeLine]; - BitmapText m_textJudgeNumbers[NUM_JudgeLine][NUM_PLAYERS]; + Sprite m_sprJudgeLabels[NUM_JudgeLine]; + BitmapText m_textJudgeNumbers[NUM_JudgeLine][NUM_PLAYERS]; // stats area - AutoActor m_sprStatsLabel[NUM_StatLine]; - BitmapText m_textStatsText[NUM_StatLine][NUM_PLAYERS]; + AutoActor m_sprStatsLabel[NUM_StatLine]; + BitmapText m_textStatsText[NUM_StatLine][NUM_PLAYERS]; // score area - AutoActor m_sprScoreLabel; - BitmapText m_textScore[NUM_PLAYERS]; + AutoActor m_sprScoreLabel; + BitmapText m_textScore[NUM_PLAYERS]; // total score area - AutoActor m_sprTotalScoreLabel; - BitmapText m_textTotalScore[NUM_PLAYERS]; + AutoActor m_sprTotalScoreLabel; + BitmapText m_textTotalScore[NUM_PLAYERS]; // time area - AutoActor m_sprTimeLabel; - BitmapText m_textTime[NUM_PLAYERS]; + AutoActor m_sprTimeLabel; + BitmapText m_textTime[NUM_PLAYERS]; // extra area - AutoActor m_sprMachineRecord[NUM_PLAYERS]; - AutoActor m_sprPersonalRecord[NUM_PLAYERS]; - bool m_bTryExtraStage; - AutoActor m_sprTryExtraStage; + AutoActor m_sprMachineRecord[NUM_PLAYERS]; + AutoActor m_sprPersonalRecord[NUM_PLAYERS]; + bool m_bTryExtraStage; + AutoActor m_sprTryExtraStage; bool m_bFailed; - RageSound m_soundStart; // sound played if the player passes or fails + RageSound m_soundStart; // sound played if the player passes or fails - ThemeMetric SUMMARY; + ThemeMetric SUMMARY; - bool m_bSavedScreenshot[NUM_PLAYERS]; + bool m_bSavedScreenshot[NUM_PLAYERS]; }; #endif