remove PaneDisplay

This commit is contained in:
Glenn Maynard
2006-08-10 21:28:13 +00:00
parent bdb7b58250
commit 9a220de83a
2 changed files with 0 additions and 33 deletions
-29
View File
@@ -69,7 +69,6 @@ void ScreenSelectMusic::Init()
BANNER_HEIGHT.Load( m_sName, "BannerHeight" );
SAMPLE_MUSIC_DELAY.Load( m_sName, "SampleMusicDelay" );
SHOW_RADAR.Load( m_sName, "ShowRadar" );
SHOW_PANES.Load( m_sName, "ShowPanes" );
SHOW_COURSE_CONTENTS.Load( m_sName, "ShowCourseContents" );
DO_ROULETTE_ON_MENU_TIMER.Load( m_sName, "DoRouletteOnMenuTimer" );
ALIGN_MUSIC_BEATS.Load( m_sName, "AlignMusicBeat" );
@@ -225,14 +224,6 @@ void ScreenSelectMusic::Init()
SET_XY( m_sprMeterFrame[p] );
this->AddChild( &m_sprMeterFrame[p] );
if( SHOW_PANES )
{
m_PaneDisplay[p].SetName( ssprintf("PaneDisplayP%d",p+1) );
m_PaneDisplay[p].Load( "PaneDisplay", p );
SET_XY( m_PaneDisplay[p] );
this->AddChild( &m_PaneDisplay[p] );
}
m_DifficultyMeter[p].SetName( ssprintf("MeterP%d",p+1) );
m_DifficultyMeter[p].Load( METER_TYPE );
SET_XY( m_DifficultyMeter[p] );
@@ -363,8 +354,6 @@ void ScreenSelectMusic::BeginScreen()
{
ON_COMMAND( m_sprHighScoreFrame[p] );
ON_COMMAND( m_textHighScore[p] );
if( SHOW_PANES )
ON_COMMAND( m_PaneDisplay[p] );
}
SOUND->PlayOnceFromAnnouncer( "select music intro" );
@@ -495,8 +484,6 @@ void ScreenSelectMusic::TweenOffScreen()
{
OFF_COMMAND( m_sprHighScoreFrame[p] );
OFF_COMMAND( m_textHighScore[p] );
if( SHOW_PANES )
OFF_COMMAND( m_PaneDisplay[p] );
OFF_COMMAND( m_DifficultyMeter[p] );
}
}
@@ -1088,10 +1075,6 @@ void ScreenSelectMusic::HandleScreenMessage( const ScreenMessage SM )
{
TweenScoreOnAndOffAfterChangeSort();
}
else if( SM == SM_SortOrderChanged ) /* happens after the wheel is off and the new song is selected */
{
SortOrderChanged();
}
else if( SM == SM_GainFocus )
{
CodeDetector::RefreshCacheItems( CODES );
@@ -1261,8 +1244,6 @@ void ScreenSelectMusic::AfterStepsChange( const vector<PlayerNumber> &vpns )
m_DifficultyMeter[pn].SetFromGameState( pn );
m_GrooveRadar.SetFromSteps( pn, pSteps );
m_MusicWheel.NotesOrTrailChanged( pn );
if( SHOW_PANES )
m_PaneDisplay[pn].SetFromGameState();
}
}
@@ -1312,8 +1293,6 @@ void ScreenSelectMusic::AfterTrailChange( const vector<PlayerNumber> &vpns )
m_DifficultyMeter[pn].SetFromGameState( pn );
m_GrooveRadar.SetEmpty( pn );
m_MusicWheel.NotesOrTrailChanged( pn );
if( SHOW_PANES )
m_PaneDisplay[pn].SetFromGameState();
}
}
@@ -1758,14 +1737,6 @@ void ScreenSelectMusic::AfterMusicChange()
}
}
void ScreenSelectMusic::SortOrderChanged()
{
if( SHOW_PANES )
FOREACH_HumanPlayer(pn)
m_PaneDisplay[pn].SetFromGameState();
}
// lua start
#include "LuaBinding.h"