simplify
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@@ -2449,11 +2449,8 @@ void ScreenGameplay::HandleScreenMessage( const ScreenMessage SM )
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// give a little life back between stages
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FOREACH_EnabledPlayerInfo( m_vPlayerInfo, pi )
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{
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if( !pi->GetPlayerStageStats()->bFailed )
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{
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if( pi->m_pLifeMeter )
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pi->m_pLifeMeter->OnSongEnded();
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}
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if( pi->m_pLifeMeter )
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pi->m_pLifeMeter->OnSongEnded();
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}
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GAMESTATE->m_bLoadingNextSong = true;
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