name cleanup: "StepsType nt" -> "StepsType st"
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@@ -387,7 +387,7 @@ RageColor SongManager::GetSongColor( const Song* pSong )
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* XXX: Ack. This means this function can only be called when we have a style
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* set up, which is too restrictive. How to handle this?
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*/
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// const StepsType nt = GAMESTATE->GetCurrentStyleDef()->m_StepsType;
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// const StepsType st = GAMESTATE->GetCurrentStyleDef()->m_StepsType;
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for( unsigned i=0; i<pSong->m_apNotes.size(); i++ )
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{
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const Steps* pNotes = pSong->m_apNotes[i];
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