name cleanup: "StepsType nt" -> "StepsType st"

This commit is contained in:
Chris Danford
2004-05-24 03:32:56 +00:00
parent 1d532df9ef
commit 99a02deffe
14 changed files with 139 additions and 139 deletions
+3 -3
View File
@@ -899,7 +899,7 @@ void ScreenEvaluation::CommitScores(
hs.sPlayerGuid = PROFILEMAN->IsUsingProfile(p) ? PROFILEMAN->GetProfile(p)->m_sGuid : "";
hs.sMachineGuid = PROFILEMAN->GetMachineProfile()->m_sGuid;
StepsType nt = GAMESTATE->GetCurrentStyleDef()->m_StepsType;
StepsType st = GAMESTATE->GetCurrentStyleDef()->m_StepsType;
switch( m_Type )
{
@@ -924,10 +924,10 @@ void ScreenEvaluation::CommitScores(
float fAverageMeter = stageStats.iMeter[p] / (float)PREFSMAN->m_iNumArcadeStages;
rcOut[p] = AverageMeterToRankingCategory( fAverageMeter );
PROFILEMAN->AddCategoryScore( nt, rcOut[p], p, hs, iPersonalHighScoreIndexOut[p], iMachineHighScoreIndexOut[p] );
PROFILEMAN->AddCategoryScore( st, rcOut[p], p, hs, iPersonalHighScoreIndexOut[p], iMachineHighScoreIndexOut[p] );
// TRICKY: Increment play count here, and not on ScreenGameplay like the others.
PROFILEMAN->IncrementCategoryPlayCount( nt, rcOut[p], p );
PROFILEMAN->IncrementCategoryPlayCount( st, rcOut[p], p );
}
break;