support setting perspective in DefaultModifiers pref

This commit is contained in:
Chris Danford
2003-05-13 05:24:30 +00:00
parent 7b693ad270
commit 99957a0391
4 changed files with 13 additions and 5 deletions
+1 -1
View File
@@ -203,7 +203,7 @@ void PlayerOptions::FromString( CString sOptions )
else if( sBit == "timingassist")m_bTimingAssist = true;
else if( sBit == "incoming" ) m_fPerspectiveTilt = -1;
else if( sBit == "space" ) m_fPerspectiveTilt = +1;
else if( GAMESTATE->m_pPosition->IsValidModeForCurrentGame(sBit) )
else if( GAMESTATE->m_pPosition->IsValidModeForAnyStyle(sBit) )
m_sPositioning = sBit;
else if( NOTESKIN->DoesNoteSkinExist(sBit) )
m_sNoteSkin = sBit;