support setting perspective in DefaultModifiers pref
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@@ -274,9 +274,7 @@ bool GameState::IsPlayable( const ModeChoice& mc )
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bool GameState::IsPlayerEnabled( PlayerNumber pn )
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{
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// In battle and rave, all players are present. Non-human players are CPU controlled.
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if( m_PlayMode == PLAY_MODE_BATTLE )
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return true;
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// In rave, all players are present. Non-human players are CPU controlled.
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if( m_PlayMode == PLAY_MODE_RAVE )
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return true;
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