support setting perspective in DefaultModifiers pref

This commit is contained in:
Chris Danford
2003-05-13 05:24:30 +00:00
parent 7b693ad270
commit 99957a0391
4 changed files with 13 additions and 5 deletions
+1 -3
View File
@@ -274,9 +274,7 @@ bool GameState::IsPlayable( const ModeChoice& mc )
bool GameState::IsPlayerEnabled( PlayerNumber pn )
{
// In battle and rave, all players are present. Non-human players are CPU controlled.
if( m_PlayMode == PLAY_MODE_BATTLE )
return true;
// In rave, all players are present. Non-human players are CPU controlled.
if( m_PlayMode == PLAY_MODE_RAVE )
return true;