Change some RString methods to free functions
These ones aren't a std::string method. Doing this helps the RString to std::string migration.
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@@ -55,7 +55,7 @@ void AnimatedTexture::Load( const RString &sTexOrIniPath )
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else
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m_BlendMode = BLEND_NORMAL;
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if( GetExtension(sTexOrIniPath).CompareNoCase("ini")==0 )
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if( CompareNoCase(GetExtension(sTexOrIniPath), "ini")==0 )
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{
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IniFile ini;
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if( !ini.ReadFile( sTexOrIniPath ) )
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