fix reselection bug

This commit is contained in:
Glenn Maynard
2002-10-18 02:42:52 +00:00
parent dc28f03cde
commit 995a75b4cf
+3
View File
@@ -137,6 +137,9 @@ void ScreenEditMenu::MenuRight( PlayerNumber pn, const InputEventType type )
void ScreenEditMenu::MenuStart( PlayerNumber pn )
{
if( m_Fade.IsClosing() || m_Fade.IsClosed() )
return;
GAMESTATE->m_pCurSong = Selector.GetSelectedSong();
if( !GAMESTATE->m_pCurSong->HasMusic() )