fix warning in jukebox
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@@ -585,6 +585,9 @@ static int GetNumStagesForCurrentSong()
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/* Called by ScreenGameplay. Set the length of the current song. */
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void GameState::BeginStage()
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{
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if( m_bDemonstrationOrJukebox )
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return;
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/* This should only be called once per stage. */
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if( m_iNumStagesOfThisSong != 0 )
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LOG->Warn( "XXX: m_iNumStagesOfThisSong == %i?", m_iNumStagesOfThisSong );
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