DARWIN -> __MACOSX__
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@@ -1318,7 +1318,7 @@ bool HandleGlobalInputs( DeviceInput DeviceI, InputEventType type, GameInput Gam
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return false; // Attract need to know because they go to TitleMenu on > 1 credit
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}
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#ifndef DARWIN
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#ifndef __MACOSX__
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if(DeviceI == DeviceInput(DEVICE_KEYBOARD, KEY_F4))
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{
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if( INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, KEY_RALT)) ||
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