use newer, type-safe enums

This commit is contained in:
Glenn Maynard
2007-08-25 22:32:38 +00:00
parent e9d6d12a04
commit 9929c2972f
+1 -1
View File
@@ -98,7 +98,7 @@ class LunaControllerStateDisplay: public Luna<ControllerStateDisplay>
{ {
public: public:
static int LoadGameController( T* p, lua_State *L ) { p->LoadGameController( SArg(1), (GameController)IArg(2) ); return 0; } static int LoadGameController( T* p, lua_State *L ) { p->LoadGameController( SArg(1), (GameController)IArg(2) ); return 0; }
static int LoadMultiPlayer( T* p, lua_State *L ) { p->LoadMultiPlayer( SArg(1), (MultiPlayer)IArg(2) ); return 0; } static int LoadMultiPlayer( T* p, lua_State *L ) { p->LoadMultiPlayer( SArg(1), Enum::Check<MultiPlayer>(L, 2) ); return 0; }
LunaControllerStateDisplay() LunaControllerStateDisplay()
{ {