use newer, type-safe enums
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@@ -98,7 +98,7 @@ class LunaControllerStateDisplay: public Luna<ControllerStateDisplay>
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public:
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public:
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static int LoadGameController( T* p, lua_State *L ) { p->LoadGameController( SArg(1), (GameController)IArg(2) ); return 0; }
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static int LoadGameController( T* p, lua_State *L ) { p->LoadGameController( SArg(1), (GameController)IArg(2) ); return 0; }
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static int LoadMultiPlayer( T* p, lua_State *L ) { p->LoadMultiPlayer( SArg(1), (MultiPlayer)IArg(2) ); return 0; }
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static int LoadMultiPlayer( T* p, lua_State *L ) { p->LoadMultiPlayer( SArg(1), Enum::Check<MultiPlayer>(L, 2) ); return 0; }
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LunaControllerStateDisplay()
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LunaControllerStateDisplay()
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{
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{
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