naming cleanup
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@@ -92,7 +92,7 @@ void PrefsManager::Init()
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m_iMaxRegenComboAfterMiss = 10;
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m_iMaxRegenComboAfterMiss = 10;
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m_bTwoPlayerRecovery = true;
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m_bTwoPlayerRecovery = true;
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m_bMercifulDrain = true;
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m_bMercifulDrain = true;
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m_bMin1FullSongInCourses = false;
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m_bMinimum1FullSongInCourses = false;
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m_iPercentScoreWeightMarvelous = 3;
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m_iPercentScoreWeightMarvelous = 3;
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m_iPercentScoreWeightPerfect = 2;
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m_iPercentScoreWeightPerfect = 2;
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@@ -385,7 +385,7 @@ void PrefsManager::ReadPrefsFromFile( CString sIni )
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ini.GetValue( "Options", "MaxRegenComboAfterMiss", m_iMaxRegenComboAfterMiss );
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ini.GetValue( "Options", "MaxRegenComboAfterMiss", m_iMaxRegenComboAfterMiss );
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ini.GetValue( "Options", "TwoPlayerRecovery", m_bTwoPlayerRecovery );
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ini.GetValue( "Options", "TwoPlayerRecovery", m_bTwoPlayerRecovery );
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ini.GetValue( "Options", "MercifulDrain", m_bMercifulDrain );
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ini.GetValue( "Options", "MercifulDrain", m_bMercifulDrain );
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ini.GetValue( "Options", "Min1FullSongInCourses", m_bMin1FullSongInCourses );
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ini.GetValue( "Options", "Minimum1FullSongInCourses", m_bMinimum1FullSongInCourses );
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ini.GetValue( "Options", "PercentScoreWeightMarvelous", m_iPercentScoreWeightMarvelous );
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ini.GetValue( "Options", "PercentScoreWeightMarvelous", m_iPercentScoreWeightMarvelous );
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ini.GetValue( "Options", "PercentScoreWeightPerfect", m_iPercentScoreWeightPerfect );
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ini.GetValue( "Options", "PercentScoreWeightPerfect", m_iPercentScoreWeightPerfect );
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@@ -541,7 +541,7 @@ void PrefsManager::ReadPrefsFromFile( CString sIni )
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ini.GetValue( "Options", "AutoRestart", g_bAutoRestart );
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ini.GetValue( "Options", "AutoRestart", g_bAutoRestart );
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ini.GetValue( "Options", "SignProfileData", m_bSignProfileData );
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ini.GetValue( "Options", "SignProfileData", m_bSignProfileData );
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ini.GetValue( "Options", "WriteMachineStatsHtml", m_bWriteMachineStatsHtml );
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ini.GetValue( "Options", "WriteMachineStatsHtml", m_bWriteMachineStatsHtml );
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ini.GetValue( "Options", "WriteProfileStatsHtml", m_bWritePlayerStatsHtml );
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ini.GetValue( "Options", "WritePlayerStatsHtml", m_bWritePlayerStatsHtml );
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ini.GetValue( "Editor", "ShowBGChangesPlay", m_bEditorShowBGChangesPlay );
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ini.GetValue( "Editor", "ShowBGChangesPlay", m_bEditorShowBGChangesPlay );
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@@ -617,7 +617,7 @@ void PrefsManager::SaveGlobalPrefsToDisk() const
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ini.SetValue( "Options", "MaxRegenComboAfterMiss", m_iMaxRegenComboAfterMiss );
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ini.SetValue( "Options", "MaxRegenComboAfterMiss", m_iMaxRegenComboAfterMiss );
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ini.SetValue( "Options", "TwoPlayerRecovery", m_bTwoPlayerRecovery );
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ini.SetValue( "Options", "TwoPlayerRecovery", m_bTwoPlayerRecovery );
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ini.SetValue( "Options", "MercifulDrain", m_bMercifulDrain );
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ini.SetValue( "Options", "MercifulDrain", m_bMercifulDrain );
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ini.SetValue( "Options", "Min1FullSongInCourses", m_bMin1FullSongInCourses );
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ini.SetValue( "Options", "Minimum1FullSongInCourses", m_bMinimum1FullSongInCourses );
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ini.SetValue( "Options", "PercentScoreWeightMarvelous", m_iPercentScoreWeightMarvelous );
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ini.SetValue( "Options", "PercentScoreWeightMarvelous", m_iPercentScoreWeightMarvelous );
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ini.SetValue( "Options", "PercentScoreWeightPerfect", m_iPercentScoreWeightPerfect );
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ini.SetValue( "Options", "PercentScoreWeightPerfect", m_iPercentScoreWeightPerfect );
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@@ -773,7 +773,7 @@ void PrefsManager::SaveGlobalPrefsToDisk() const
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ini.SetValue( "Options", "AutoRestart", g_bAutoRestart );
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ini.SetValue( "Options", "AutoRestart", g_bAutoRestart );
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ini.SetValue( "Options", "SignProfileData", m_bSignProfileData );
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ini.SetValue( "Options", "SignProfileData", m_bSignProfileData );
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ini.SetValue( "Options", "WriteMachineStatsHtml", m_bWriteMachineStatsHtml );
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ini.SetValue( "Options", "WriteMachineStatsHtml", m_bWriteMachineStatsHtml );
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ini.SetValue( "Options", "WriteProfileStatsHtml", m_bWritePlayerStatsHtml );
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ini.SetValue( "Options", "WritePlayerStatsHtml", m_bWritePlayerStatsHtml );
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ini.SetValue( "Options", "SoundWriteAhead", m_iSoundWriteAhead );
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ini.SetValue( "Options", "SoundWriteAhead", m_iSoundWriteAhead );
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@@ -89,7 +89,7 @@ public:
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int m_iMaxRegenComboAfterMiss;
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int m_iMaxRegenComboAfterMiss;
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bool m_bTwoPlayerRecovery;
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bool m_bTwoPlayerRecovery;
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bool m_bMercifulDrain; // negative life deltas are scaled by the players life percentage
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bool m_bMercifulDrain; // negative life deltas are scaled by the players life percentage
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bool m_bMin1FullSongInCourses; // FEoS for 1st song, FailImmediate thereafter
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bool m_bMinimum1FullSongInCourses; // FEoS for 1st song, FailImmediate thereafter
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// percent score (the number that is shown on the screen and saved to memory card)
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// percent score (the number that is shown on the screen and saved to memory card)
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int m_iPercentScoreWeightMarvelous;
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int m_iPercentScoreWeightMarvelous;
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@@ -1299,7 +1299,7 @@ void ScreenGameplay::Update( float fDeltaTime )
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/* If FAIL_IMMEDIATE and everyone is failing, start SM_BeginFailed. */
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/* If FAIL_IMMEDIATE and everyone is failing, start SM_BeginFailed. */
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if( GAMESTATE->AllAreDead() && GAMESTATE->m_SongOptions.m_FailType == SongOptions::FAIL_IMMEDIATE )
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if( GAMESTATE->AllAreDead() && GAMESTATE->m_SongOptions.m_FailType == SongOptions::FAIL_IMMEDIATE )
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{
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{
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if( PREFSMAN->m_bMin1FullSongInCourses && GAMESTATE->GetCourseSongIndex()==0 )
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if( PREFSMAN->m_bMinimum1FullSongInCourses && GAMESTATE->GetCourseSongIndex()==0 )
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; // do nothing
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; // do nothing
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else
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else
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SCREENMAN->PostMessageToTopScreen( SM_BeginFailed, 0 );
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SCREENMAN->PostMessageToTopScreen( SM_BeginFailed, 0 );
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