naming cleanup

This commit is contained in:
Chris Danford
2004-06-26 17:28:02 +00:00
parent 80ebe589ac
commit 991fc1acaa
3 changed files with 7 additions and 7 deletions
+1 -1
View File
@@ -1299,7 +1299,7 @@ void ScreenGameplay::Update( float fDeltaTime )
/* If FAIL_IMMEDIATE and everyone is failing, start SM_BeginFailed. */
if( GAMESTATE->AllAreDead() && GAMESTATE->m_SongOptions.m_FailType == SongOptions::FAIL_IMMEDIATE )
{
if( PREFSMAN->m_bMin1FullSongInCourses && GAMESTATE->GetCourseSongIndex()==0 )
if( PREFSMAN->m_bMinimum1FullSongInCourses && GAMESTATE->GetCourseSongIndex()==0 )
; // do nothing
else
SCREENMAN->PostMessageToTopScreen( SM_BeginFailed, 0 );